Homeworld 2

This game is a space based RTS with plenty of particle effects and eye candy. Framerates can jump wildly from hundreds down to the teens depending on how close you want to get to the action. We decided to run two benchmarks (both with FRAPS), one on an in game cut scene (benchmark 1), and the second on a brief skirmish (benchmark 2) that was easily repeatable (the AI responded consistently to my inaction after the cut scene, so we could easily watch the same destruction occur over and over). These two measurements seemed to reflect the different aspects of gameplay well.

NVIDIA takes this test hands down. The ships of homeworld have some really nice textures, and there are some beautiful particle effects that can be seen just flying around in space watching things blow up. This first test is mostly just watching one big ship fly up past the camera.

We see that the trends remain the same with AA/AF enabled. The 9800XT gained some ground on the NVIDIA cards, but not enough to make a real difference in this test. This is another test where it was not apparent that NVIDIA's AA was doing as much as needed for the scene, so we will take a closer look at this benchmark when we do our image quality comparison.

In this battle scene (with more ships, more textures, and lots of missiles and laser fire), NVIDIA's lead is even more pronounced, could also be due to the cards memory bandwidth as there are more textures that need to be moved in and out of video RAM.

Again, we are not sure about the quality of the AA and filtering in this benchmark, but we will be looking into the matter very promptly. For now though, NVIDIA wears the Homeworld 2 crown.

Halo Jedi Knight: Jedi Academy
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  • Anonymous User - Wednesday, October 1, 2003 - link

    #92, for the 100,000,000 time in these comments, doom3 is not dx9.

    How can anyone take your post seriously when you state 'facts' that you just got from the top of your head. Read your post, read the facts and think about how stupid you look.

    btw, great review Anand and to other whiners who keep harping on about IQ and Resolutions being low, it's part one as mentioned at start of review. Read the whole review and you won't look so silly LMAO

  • Anonymous User - Wednesday, October 1, 2003 - link

    I want 1600 x 1400 with max aa/af!!!!!!!!!!!!
  • Anonymous User - Wednesday, October 1, 2003 - link

    Great group of games, though I'm surprised you have time to run so many tests. Hopefully you won't get overwhelmed and have to cut it back down.

    Nitpicky bit, but some corrections to the titles of your games:

    - Neverwinter Nights: Shadows of Undrentide

    - Jedi Knight: Jedi Academy

    Did you get an early copy of Halo? Man you guys get all the good stuff :)
  • Link - Wednesday, October 1, 2003 - link

    BAD,BAD,BAD review.
    Why did you choose to use only 2.8Ghz? It's THE limiting factor that is preventing XT from showing its full capability.
    I'd bluntly say this review(er) is favoring FX by not using higer clocked cpu and beta driver for FX.
  • Anonymous User - Wednesday, October 1, 2003 - link

    How long have those underlined, highlighted words that look like links been ads here? That is one lame form of advertising... very annoying...
  • Anonymous User - Wednesday, October 1, 2003 - link

    That invisible Prescott thing is crazy! Why the hell would they do that?
  • Anonymous User - Wednesday, October 1, 2003 - link

    Are these even DX9 games? If not, who cares.
  • Anonymous User - Wednesday, October 1, 2003 - link

    PLEASE add Morrowind to test suite!!!
  • Anonymous User - Wednesday, October 1, 2003 - link

    Sorry I don't have time to read through all the posts, so please forgive me if it's been mentioned above.

    It should be noted that due to a bug with ATI and Halo, ATI cards using Catalyst 3.7 drivers DO NOT USE Shader 2.0, currently only nVidia cards (that are capable) use 2.0

    In the .txt output file, it clearly shows ATI using 1.4 shader, while nVidia (5900) uses 2.0 This is supposed to be fixed in next driver release and/or patch from Halo.

    Supposedly you can force the ATI cards to run in 2.0 but adding a -use20 in the shortcut properties.
  • Anonymous User - Wednesday, October 1, 2003 - link

    Yes. So he's benchmarking unreleased hardware (NV38) with unreleased drivers (52.xx) on an unreleased cpu (Prescott).

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