Final Words

The performance advantages due to SLI are nothing to be disappointed with, using two GPUs NVIDIA is able to deliver next-generation graphics performance with today's cards. Keep in mind that our numbers were taken at relatively high resolutions with 4X AA enabled; without AA enabled and at lower resolutions the performance gains from SLI become much lower as you are far more CPU bound.

The GeForce 6600GT is the prime candidate for the SLI poster child as it is the most affordable card with SLI support from NVIDIA. Unfortunately our tests here today are more geared towards the higher end cards as the 6600GT, even in SLI mode, is still generally outperformed by a single 6800GT. At lower resolutions or with AA disabled, the performance of two 6600GTs would definitely be more similar to that of a single 6800GT. But the important thing to keep in mind here isn't what you can do with two cheaper cards and SLI, but rather the upgrade potential SLI offers. Buying a $200 6600GT today and upgrading to another one several months down the road, at a potentially much lower price, is a great way of getting the performance you want today while at the same time having a cheap upgrade path for when tomorrow's games come out.

The GeForce 6800GT in SLI mode truly skyrocketed to a new level of performance, but a very costly one. With a pair of 6800GTs selling for about the price of most users' upgrade budgets, we once again see more potential in the upgrade value of SLI rather than the initial purchase value. However, if you can afford it, a pair of 6800GTs in SLI mode will definitely offer some serious performance in all of today's games. Interestingly enough, spending close to $1000 on graphics cards still won't let you play at 1600 x 1200 with 4X AA at over 100 fps in Doom 3; but if you're willing to settle, over 60 fps is a piece of cake.

Although motherboard and graphics support for SLI is definitely close to being ready, we are not so certain about the maturity of the drivers. NVIDIA's own tests were conducted under three applications: Doom 3, Halo and 3dmark 05. Although our own tests added two more benchmarks, they didn't run without their fair share of display issues. The complexity of the SLI driver and ensuring game compatibility is undoubtedly a major factor in the release date of SLI. We are also hearing that chipset availability is a bit on the limited side for nForce4 SLI, with most manufacturers planning on shipping boards in early 2005. ASUS and MSI both seem to be on track to a release by the end of 2004, which will definitely give them the lead if NVIDIA can get finalized drivers out in time.

All is not quiet on the ATI front though, rumor has it that they are also planning on some SLI-like solutions on both the chipset and GPU side. Given the flexibility of PCI Express to support multiple high-bandwidth slots for graphics, we would think that there's no reason (other than driver support) to not want to have SLI support within a product family. The introduction of SLI could lengthen the GPU product cycles as performance can be guaranteed for much longer, but it could also increase the expectations of upcoming GPUs like NV50 and R500. We would not be too surprised if supply issues of many of the popular SLI cards developed right before the launch of a new GPU to prevent a lackluster introduction.

In the end we're rather pleased with SLI as it promises to increase the life span of your graphics card investment, something that we've been dying to have for quite some time. We will be sure to do a full review on the final shipping SLI motherboards and GPUs when they are available, but until then we hope you've enjoyed our preview.

Very special thanks goes out to Vincent and Iris of MSI for putting themselves and their engineers through hell in order to make this review possible. You would not believe how difficult this little benchmarking opportunity was to put together :)

Far Cry Performance
Comments Locked

84 Comments

View All Comments

  • ImJacksAmygdala - Friday, October 29, 2004 - link

    Thanks for the article.

    I think I will skip the nforce3 and nforce4 boards. I hear that there will even be HT problems with the Nforce4 AO3 silicon and I don't feel like rolling the dice with any other problems.

    I;m not sold on SLI anymore either. I have the cash for it, but I'm considering the extra cost of 2 high end cards instead of just getting the latest and greatest every 1.5 to 2 years. I'm concerned about the extra heat and noise aswell.

    I would have much rather had Sound Storm than SLI. I think I will just wait and see if a Dolby Live 5.1 encoding sound solution shows up before I upgrade to a AMD64 system. Intel has Dolby Live 5.1 encoding so maybe Creative will soon too.
  • Lord Banshee - Friday, October 29, 2004 - link

    Can you please test Spec ViewPref 7.1.1 or above with the next SLI mobo you test. Alot of us 3D modelers want to know if SLI will benifit.
  • CrystalBay - Friday, October 29, 2004 - link

    GJ Anand, you scooped everyone (other review sites) again... :)
  • bob661 - Friday, October 29, 2004 - link

    mrdudesir

    See #34.
  • mrdudesir - Friday, October 29, 2004 - link

    I dont get why everyone is bitching about the added cost for people who dont want it. There is no added cost if you dont want SLI. Just buy a board based on the NF4 Ultra Chipset. ITs the exact same chipset just with no SLI. In fact if anything SLI lowers the price because it leaves a new top of the line chipset so that the NF4 Ultra doesn't have to be the absolute best and hence it is cheaper.
  • nserra - Friday, October 29, 2004 - link

    I already had a dual voodoo2 SLI, and besides the extra speed (and not always), no more....

    This is not that brilliant:
    1st - Need motherboard support and a special/specific one (voodoo2 didn’t)
    2nd - Doesn’t bring anything new features besides extra speed (play at 1280x1024 instead of 1024x768?)
    3rd - More heat and power requirement.
    4th - The driver must support the game (I don’t know if voodoo2 also needed this)
    5th - It will prolong your PC how? Does the SLI 6600GT have the same functionalities/features of future products (NV50) don’t think so.
    6th – Price, price, price …..
    7th – Voodoo2 also had a version of SLI in a single board, a much cleaver solution, for the immediate since every board would accept it.
    8th - I bet there will be games incompatibles (voodoo2 had to disable SLI in some games in order to work/play)
    ….
  • Reflex - Friday, October 29, 2004 - link

    #35: If you do not wish to use the second slot for graphics, it is still a fully functioning PCI Express slot you can use for *anything* else, so it is not wasted board space at all.
  • Reflex - Friday, October 29, 2004 - link

    #9: There will be no add in SoundStorm solution. The group that developed that technology at nVidia has been dissolved and moved on to other projects.

    Just as well, it was not a quality solution anyways.
  • bob661 - Friday, October 29, 2004 - link

    The hardware does exist. You can buy 6600GT's right now on Newegg.
  • haris - Friday, October 29, 2004 - link

    SLI is an option on the motherboard. Great. SLI might work because of the driver, but doesn't the hardware have to exist for the feature to be used in the driver?

    What if Nvidia/ATI have to use up valuable board space for a feature that will only be used by high end users, this means that everyone else is paying for a feature that they don't want or will never use. I don't like the idea that I might be paying extra for my card because one person out of ten thousand (or whatever the % of high end to average users is) wanted that feature.

Log in

Don't have an account? Sign up now