Half Life 2: AT_c17_12

Our final Half Life 2 benchmarks ends up being mostly CPU bound and thus SLI has little to offer, except at higher resolutions with AA/AF enabled. 

Half Life 2: AT_c17_12

Half Life 2: AT_c17_12

Half Life 2: AT_prison_05 Half Life 2 Performance Summary
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  • JClimbs - Tuesday, November 23, 2004 - link

    A few things glossed over in the 'upgrade path' argument:
    costly up-front mobo purchase. These boards will go down in price, but unless they're a total flop they won't drop nearly as much as a non-SLI board's price slope.
    power supply. Lets face it, when you get around to running two cards, you will need to purchase a more robust PS than those sold with most cases. If you've already spent the cash on a high-quality PS, fine; but upgrade paths are generally not pointed at folks who spend big bucks on a PS.
    Fans. Two GPUs under the hood will almost certainly want more cooling. Admittedly, they're cheap. Good thing...
    Electric Bill. The power draw of today's Graphics Cards is already breathtaking. With two of 'em chugging away under the hood, that drain looks absolutely scary.
  • Ecmaster76 - Tuesday, November 23, 2004 - link

    Anyone want to bet that the two GPU's are using a hypertransport or derived interconnect. The bandwidth quoted is in the same neighborhood as an Athlon's, but probably a little faster since the trace lengths are short and straight.
  • ChronoReverse - Tuesday, November 23, 2004 - link

    Pretty nice speed bumps, but the 6600GT sli is disappointing in how it seems to always lag behind even the 6800GT with high-resolutions and AA+AF enabled.
  • ariafrost - Tuesday, November 23, 2004 - link

    SLI has a lot of potential, that's for sure... :D

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