Introducing the Radeon X1650 XT: A New Mainstream GPU from ATI
by Josh Venning on October 30, 2006 6:00 AM EST- Posted in
- GPUs
The Card
The X1650 XT is based on the older X1600 cards, but it's really a completely new spin on the silicon. Although the X1650 has lower clock speeds than the older X1600 XT, we will see better performance out of the X1650 XT because it has twice as many pixel pipelines (24 vs. 12) and internal bridges for CrossFire, which we will touch on later in the review. This new ATI card is fabbed on TSMC's 80 nanometer process. That means the chip is smaller, and it should run cooler as well. This also means it's cheaper for ATI to produce, which could be part of why ATI is offering a part with more pipelines for a (potentially) lower price. The 24 pipeline configuration also fills the gap between the 12 and 36 pipeline parts ATI has been offering. This should give them a little more clock speed flexibility in the mainstream arena.
In performance, the X1650 XT is poised to nudge a few of the current cards on the market out of the way, including the X1650 Pro. Despite the similar product names, like the X1600 XT the X1650 Pro and XT are very different cards. In the past, the X1600 XT was meant by ATI to be competition for the NVIDIA 7600 GT, but as such it was a miserable failure. Its current replacement, the X1650 Pro isn't able to do any better with only a 10MHz boost in core and memory clock speed over the X1600 XT. With the X1650 XT, however, ATI seems to have finally come up with some competition for this mainstream NVIDA card. Of course price will be a factor when trying to determine actual competition and card value, but we will see in our performance section how they compete strictly in the gaming arena.
Speaking of price, as we said in the introduction, the card comes with an ATI MSRP of $150. Whether it will actually be available at this price is anyone's guess, but we feel that given the performance (which we will see next), at this price the X1650 XT would be a good deal. As we've talked about before, price plays a vital role in the success of a graphics card, and no amount of power will make a card worth buying if the price isn't competitive. The value is important when shopping for a new card, and because the GPU market can be very fickle sometimes from week to week, pinning this down can be difficult.
Looking at the X1650 XT, we are initially struck by how it seems nearly identical to the X1600 XT which launched what seems like ages ago. Only by holding the two cards next to each other can you see the subtle differences. Both have dual DVI connections and a matte black heatsink with a small fan in them. Component selection and placement was tweaked probably to accommodate internal CrossFire connectors. As looks go, the X1650 XT isn't nearly as impressive as the X1950 Pro, in fact it's just the opposite. The original reference X1600 XT looked a bit crude in our opinion, and the X1650 XT is no different. But we realize these are only the reference designs, so we'll wait to see what different vendors do before passing aesthetic judgments. Besides, a card's looks are not of any consequence when compared to its performance and value. So moving on, let's take a look at how the X1650 XT's specifications stack up against the rest of the cards out there. Then we'll see how well this ugly duckling from ATI performs.
With more vertex power and a higher potential fill rate, we can expect the RV560 (the chip behind the X1650 XT) to perform in a more well balanced manner than RV530 (the heart of the X1600 XT). Double the raster pipes not only means better frame rates at higher resolution, but better Antialiasing and Z/stencil performance as well. More stencil and Z power should contribute to higher performance in advanced shadow rendering techniques, and the benefit of higher performance AA on a mainstream part speaks for itself.
The X1650 XT is based on the older X1600 cards, but it's really a completely new spin on the silicon. Although the X1650 has lower clock speeds than the older X1600 XT, we will see better performance out of the X1650 XT because it has twice as many pixel pipelines (24 vs. 12) and internal bridges for CrossFire, which we will touch on later in the review. This new ATI card is fabbed on TSMC's 80 nanometer process. That means the chip is smaller, and it should run cooler as well. This also means it's cheaper for ATI to produce, which could be part of why ATI is offering a part with more pipelines for a (potentially) lower price. The 24 pipeline configuration also fills the gap between the 12 and 36 pipeline parts ATI has been offering. This should give them a little more clock speed flexibility in the mainstream arena.
In performance, the X1650 XT is poised to nudge a few of the current cards on the market out of the way, including the X1650 Pro. Despite the similar product names, like the X1600 XT the X1650 Pro and XT are very different cards. In the past, the X1600 XT was meant by ATI to be competition for the NVIDIA 7600 GT, but as such it was a miserable failure. Its current replacement, the X1650 Pro isn't able to do any better with only a 10MHz boost in core and memory clock speed over the X1600 XT. With the X1650 XT, however, ATI seems to have finally come up with some competition for this mainstream NVIDA card. Of course price will be a factor when trying to determine actual competition and card value, but we will see in our performance section how they compete strictly in the gaming arena.
Speaking of price, as we said in the introduction, the card comes with an ATI MSRP of $150. Whether it will actually be available at this price is anyone's guess, but we feel that given the performance (which we will see next), at this price the X1650 XT would be a good deal. As we've talked about before, price plays a vital role in the success of a graphics card, and no amount of power will make a card worth buying if the price isn't competitive. The value is important when shopping for a new card, and because the GPU market can be very fickle sometimes from week to week, pinning this down can be difficult.
Looking at the X1650 XT, we are initially struck by how it seems nearly identical to the X1600 XT which launched what seems like ages ago. Only by holding the two cards next to each other can you see the subtle differences. Both have dual DVI connections and a matte black heatsink with a small fan in them. Component selection and placement was tweaked probably to accommodate internal CrossFire connectors. As looks go, the X1650 XT isn't nearly as impressive as the X1950 Pro, in fact it's just the opposite. The original reference X1600 XT looked a bit crude in our opinion, and the X1650 XT is no different. But we realize these are only the reference designs, so we'll wait to see what different vendors do before passing aesthetic judgments. Besides, a card's looks are not of any consequence when compared to its performance and value. So moving on, let's take a look at how the X1650 XT's specifications stack up against the rest of the cards out there. Then we'll see how well this ugly duckling from ATI performs.
NVIDIA Graphics Card Specifications | ||||||||
Vert Pipes | Pixel Pipes | Raster Pipes | Core Clock | Mem Clock | Mem Size (MB) | Mem Bus (bits) | Price | |
GeForce 7950 GX2 | 8x2 | 24x2 | 16x2 | 500x2 | 600x2 | 512x2 | 256x2 | $600 |
GeForce 7900 GTX | 8 | 24 | 16 | 650 | 800 | 512 | 256 | $450 |
GeForce 7950 GT | 8 | 24 | 16 | 550 | 700 | 512 | 256 | $300-$350 |
GeForce 7900 GT | 8 | 24 | 16 | 450 | 660 | 256 | 256 | $280 |
GeForce 7900 GS | 7 | 20 | 16 | 450 | 660 | 256 | 256 | $200-$250 |
GeForce 7600 GT | 5 | 12 | 8 | 560 | 700 | 256 | 128 | $160 |
GeForce 7600 GS | 5 | 12 | 8 | 400 | 400 | 256 | 128 | $120 |
GeForce 7300 GT | 4 | 8 | 2 | 350 | 667 | 128 | 128 | $100 |
GeForce 7300 GS | 3 | 4 | 2 | 550 | 400 | 128 | 64 | $65 |
ATI Graphics Card Specifications | ||||||||
Vert Pipes | Pixel Pipes | Raster Pipes | Core Clock | Mem Clock | Mem Size (MB) | Mem Bus (bits) | Price | |
Radeon X1950 XTX | 8 | 48 | 16 | 650 | 1000 | 512 | 256 | $450 |
Radeon X1900 XTX | 8 | 48 | 16 | 650 | 775 | 512 | 256 | $375 |
Radeon X1900 XT | 8 | 48 | 16 | 625 | 725 | 256/512 | 256 | $280/$350 |
Radeon X1950 Pro | 8 | 36 | 12 | 575 | 690 | 256 | 256 | $200-300 |
Radeon X1900 GT | 8 | 36 | 12 | 575 | 600 | 256 | 256 | $220 |
Radeon X1650 XT | 8 | 24 | 8 | 575 | 675 | 256 | 128 | $150-250 |
Radeon X1650 Pro | 5 | 12 | 4 | 600 | 700 | 256 | 128 | $99 |
Radeon X1600 XT | 5 | 12 | 4 | 590 | 690 | 256 | 128 | $150 |
Radeon X1600 Pro | 5 | 12 | 4 | 500 | 400 | 256 | 128 | $100 |
Radeon X1300 XT | 5 | 12 | 4 | 500 | 400 | 256 | 128 | $89 |
Radeon X1300 Pro | 2 | 4 | 4 | 450 | 250 | 256 | 128 | $79 |
With more vertex power and a higher potential fill rate, we can expect the RV560 (the chip behind the X1650 XT) to perform in a more well balanced manner than RV530 (the heart of the X1600 XT). Double the raster pipes not only means better frame rates at higher resolution, but better Antialiasing and Z/stencil performance as well. More stencil and Z power should contribute to higher performance in advanced shadow rendering techniques, and the benefit of higher performance AA on a mainstream part speaks for itself.
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Lonyo - Monday, October 30, 2006 - link
The X1950Pro can also be had in the US for $200 now from various websites, even if the prices at the top of this article show otherwise.Lonyo - Monday, October 30, 2006 - link
http://www.newegg.com/Product/Product.asp?Item=N82...">Sapphire X1950 Pro - in stock - $199
http://www.zipzoomfly.com/jsp/ProductDetail.jsp?Pr...">Sapphire X1950 In stock $205
Then there are 3 OOS at ZZF for $199.
http://www.amazon.com/Express-Radeon-X1950PRO-256-...">$188 from Amazon, apparently
DerekWilson - Monday, October 30, 2006 - link
tweaked that sentence to reflect current pricing.