NVIDIA GeForce 8800 GTS 512 & GeForce 8800 GT 256MB: Playing with Memory and G92
by Anand Lal Shimpi on December 11, 2007 12:00 AM EST- Posted in
- GPUs
8800 GTS 512 vs. 8800 Ultra
The 8800 Ultra was expensive when it was released in May of this year, and honestly not much has changed. The 8800 GTS 512 outclasses the Ultra in just about every category, the exception being raw memory bandwidth. The question we're looking to answer first is whether there's still a need for the 8800 Ultra, or if this sub-$400 card makes 2007's most expensive single GPU obsolete.
Quake Wars shows the two cards performing virtually the same, the Ultra starts to pull away at 2560 x 1600:
Turning on AA gives us a clear difference between the two, at 2560 x 1600 the Ultra has a 47% performance advantage over the 8800 GTS 512:
We see the same story with World in Conflict, there's no performance difference between the two cards until we turn on AA:
Lighter titles such as Half Life 2 and Oblivion (yep, Oblivion is a lighter title now) show the two cards as being equal:
The added pixel pushing power of the 8800 GTS 512 give it the advantage in our Oblivion test, but much of that advantage gets erased when we turn on 4X AA.
Looking at newer titles like Crysis, Call of Duty 4 and Unreal Tournament 3 we see 8800 Ultra levels of performance from the $350 8800 GTS 512. Not bad.
Overall, the 8800 GTS 512 is definitely competitive with the 8800 Ultra, however there are definitely cases where the raw memory bandwidth of the Ultra's 384-bit memory bus just can't be beat. If you've got an 8800 Ultra, feel threatened, but there's no need to worry about replacing your card. And if you're somehow choosing between the two, the GTS 512 comes close enough overall and for cheap enough that you can afford to skip the Ultra...or at least buy two GTS 512s.
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AnnonymousCoward - Wednesday, December 12, 2007 - link
So the GTS 512 vs the Ultra. The GTS does 26/47 watts less. What's the voltage, 1.5V? So the Ultra draws 17/31 amps more? That's a lotta current.TheRealMrGrey - Wednesday, December 12, 2007 - link
The authors of this review failed to comment on the fact that the 8800 GT 512MB is still under stocked and out of stock just about everywhere! Yeah, it's a really great card, but no one can purchase it! So what's the point? Just to make all those people who already have one feel good? Blah!Mgz - Tuesday, December 11, 2007 - link
so you compare an overclock version of the 8800 GT 256 MB vs the default NO OC HD 3850 and HD 3870 ? at least to make it fair you could compare to an OC version of HD 3850/3870 or compare the non-XXX version to the default clock 3800.=(
just4U - Tuesday, December 11, 2007 - link
I didn't realize they were comparing stock to overclocked. If they were then it's the only oversight in the review. Well done Anand, Finally a review of the 8800GT 256Meg I don't take with half a pound of salt...... Maybe just a dash tho! ;)
LRAD - Tuesday, December 11, 2007 - link
My LCD is 1440 x 900 and it is dissapointing to see so much concern for the high resolutions only. For instance, would a 256 meg solution be fine in the near future for that res? The article beats us over the head with the fact that 256 megs is not enough, but at a lower resolution, might it be?redly1 - Tuesday, December 11, 2007 - link
Thanks for the bar charts at the end. That somehow summed it up for me. Glad to see the power consumption comparison in there too.Spoelie - Wednesday, December 12, 2007 - link
to be honest i really really like the line graphs more, don't really see what's more clear with the bar graphsguess it's a never ending debate
Zak - Tuesday, December 11, 2007 - link
I want a high end $500-600 monster that's at least twice as fast as my current 8800GTX that can play Crysis on 24" screen with reasonable framerates:( I'm thinking about getting another GTX and go SLI but I hear some games, Crysis in particular, don't gain much from SLI. And, of course, the day I shell out $500 on another 8800GTX Nvidia will release 9800GTX or something:( Frustrating....Zak
Bal - Tuesday, December 11, 2007 - link
I think every FPS bar chart should have a FPS/$ overlay. You could incorporate it on all your bar charts and allows users to really compare "bang for buck" vs performance for games they are interested in without adding more graphs..Bal - Tuesday, December 11, 2007 - link
dang no edit...that was supposed to be an original post...