S.T.A.L.K.E.R. Performance

Version: 1.0005
Settings: full dynamic lighting, everything maxed without AA and no grass shadows.

With the graphics setting turned as far up as we could get them, video memory does seem to be a very important factor in performance. Our 256MB parts simply tanked this benchmark. Getting playability out of this game involves turning down the lighting distance at least (as it doesn't have a huge visual impact) and possibly turning off or down some of the shadow settings.

For this test, we walk in a straight line for about 30 seconds and use FRAPS to measure performance. We use the same save game every time and the path doesn't change. Our performance measurements are very consistent between runs. We do two runs and take the second.

S.T.A.L.K.E.R. Performance

 

 

The 256mb Radeon HD 3850 and GeForce 8800 GT clearly suffer from lack of memory in this case. Of course, the 9600 GT actually outperforms the 3870, so we know it isn't all about the framebuffer, but we would absolutely expect the 512MB 8800 GT to outperform the 9600 GT here as well. Crossfire doesn't seem to help out ATI much here, but SLI provides as close to linear scaling as is possible, which is a nice thing if S.T.A.L.K.E.R. is your game of choice (and with Clear Sky on the horizon).

Enemy Territory: Quake Wars Performance World in Conflict Performance
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  • Spacecomber - Thursday, February 21, 2008 - link

    Thanks for the review and helping us to keep up with the latest in video card releases. I'm glad to hear that you'll be going back to include the 8800GT 512MB and the 3850 512MB. It's a crowded field with all of these cards that have come out in the last few months, but I think it is important to try and keep an eye on all of them when making these comparisons.

    It may not be practical at this time, since the 9600GT isn't available for sale, yet, but it would be nice to see a bang for your buck kind of chart for these new cards. I know that anandtech has done something like this in the past. The arbitrary part will be deciding what benchmarks (games and resolutions) to use for this. Still, I would find this interesting to see.

    Any ideas as to what resolutions (i.e., size monitors) that people looking for the $150-$250 card likely might be using?
  • Verdant - Thursday, February 21, 2008 - link

    use a midrange lunch right about now, ...mmm Subway
  • fic2 - Thursday, February 21, 2008 - link

    "major complaint we had of previous midrange lunches."

    Do you get fries with those lunches?
  • Sunrise089 - Thursday, February 21, 2008 - link

    You guys really needed to test a 8800GT 512 or 8800GTS 512. I understand this is a midrange part, but when it tops the benchmark charts in some games, it's absolutely essential to know what card is actually faster. Looking at the Enemy Territory test for example, one could conclude that this could be the single fastest GPU available.

    PS - For those talking about the "best midrange GPU ever" - forget about it. This card certainly trumps the last-gen midrange, so it's much better than the 8600s, and on par with the 7600s. The 6600s though actually topped the last-gen high-end. 6600gt over 9800pro is IMHO the example of the ultimate midrange card.
  • andrew007 - Thursday, February 21, 2008 - link

    It is ABSOLUTELY essential to add 8800GT numbers. Without those numbers I just have no idea how well (or not well) this card performs. It doesn't make sense to not include a card that sells at a similar price and is probably the most popular right now and is currently used as a yardstick.
  • nubie - Thursday, February 21, 2008 - link

    Natch, the 7900GS is quite simply the ultimate mid-range (although I do have a couple 6600GT, and they are really good). I suppose the argument could be made that they are really entry-level High-End, but the prices are mid-range.

    For $95 on ebay and dropping, the 7900GS isn't hard to recommend. With Ramsinks and an aftermarket cooler it can easily hit 650mhz stable on the core with a slight voltmod (some voltmodded Zalman'ed ones are $100)
  • Sunrise089 - Thursday, February 21, 2008 - link

    7900GS isn't a bad choice either, but it looses out on 4 counts:

    1) It cost more - as you said, it's entry level high-end by total numbers sold, even if it isn't by percentage of maximum possible GPU cost.

    2) You had to work your way further up the line to clearly beat the last gen - it's most impressive to beat the last top-end card with a card more stages removed from the top part (6800ultra-6800gt-6800-6600gt is more than 7900gtx-7900gt-7900gs)

    3) Perception wise, it has the "high end" naming scheme where the second diget of the name is 8 or 9.

    4) Most importantly it came out much later. This is the essential qualifier of a great card IMHO. The 6600gt beat the 9800pro within a month of the first 6000 series availability. The 7900gs was a later-released part where nvidia had more time to work on economics-of-scale to keep the price down.
  • ChronoReverse - Friday, February 22, 2008 - link

    Not to mention the x1950Pro beat the snot out of it.
  • nubie - Thursday, February 21, 2008 - link

    1) Sorry, 8600GT was always more expensive than 7900GS. (no facts of course, I am probably not 100% true)

    2) 7950GX2-7900GTX-7950GT-7900GT-7900GS If you want to be technically accurate.

    3) Pffftthth, as I say, they were available for $130-150, the 8600GT wasn't (isn't??)

    4) Ah, but I really don't care about ATI.

    So in summation, I agree with you, but it is a very close call, facts remain that the 8600GT was only a good buy if you needed the "True Purevideo HD" Full hardware decode, and performance around that of a card $50 cheaper.
  • nubie - Thursday, February 21, 2008 - link

    Oops, I almost forgot, the 7900GS is an x1950XTX killer, for about the same price the 7900GS could be overclocked easily to 650mhz and eat one for lunch (as mine has been doing for 2 years now :D), so your 6600GT/9800 analogy is applicable to my 7900GS one.

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