The Widespread Support Fallacy

NVIDIA acquired Ageia, they were the guys who wanted to sell you another card to put in your system to accelerate game physics - the PPU. That idea didn’t go over too well. For starters, no one wanted another *PU in their machine. And secondly, there were no compelling titles that required it. At best we saw mediocre games with mildly interesting physics support, or decent games with uninteresting physics enhancements.

Ageia’s true strength wasn’t in its PPU chip design, many companies could do that. What Ageia did that was quite smart was it acquired an up and coming game physics API, polished it up, and gave it away for free to developers. The physics engine was called PhysX.

Developers can use PhysX, for free, in their games. There are no strings attached, no licensing fees, nothing. Now if the developer wants support, there are fees of course but it’s a great way of cutting down development costs. The physics engine in a game is responsible for all modeling of newtonian forces within the game; the engine determines how objects collide, how gravity works, etc...

If developers wanted to, they could enable PPU accelerated physics in their games and do some cool effects. Very few developers wanted to because there was no real install base of Ageia cards and Ageia wasn’t large enough to convince the major players to do anything.

PhysX, being free, was of course widely adopted. When NVIDIA purchased Ageia what they really bought was the PhysX business.

NVIDIA continued offering PhysX for free, but it killed off the PPU business. Instead, NVIDIA worked to port PhysX to CUDA so that it could run on its GPUs. The same catch 22 from before existed: developers didn’t have to include GPU accelerated physics and most don’t because they don’t like alienating their non-NVIDIA users. It’s all about hitting the largest audience and not everyone can run GPU accelerated PhysX, so most developers don’t use that aspect of the engine.

Then we have NVIDIA publishing slides like this:

Indeed, PhysX is one of the world’s most popular physics APIs - but that does not mean that developers choose to accelerate PhysX on the GPU. Most don’t. The next slide paints a clearer picture:

These are the biggest titles NVIDIA has with GPU accelerated PhysX support today. That’s 12 titles, three of which are big ones, most of the rest, well, I won’t go there.

A free physics API is great, and all indicators point to PhysX being liked by developers.

The next several slides in NVIDIA’s presentation go into detail about how GPU accelerated PhysX is used in these titles and how poorly ATI performs when GPU accelerated PhysX is enabled (because ATI can’t run CUDA code on its GPUs, the GPU-friendly code must run on the CPU instead).

We normally hold manufacturers accountable to their performance claims, well it was about time we did something about these other claims - shall we?

Our goal was simple: we wanted to know if GPU accelerated PhysX effects in these titles was useful. And if it was, would it be enough to make us pick a NVIDIA GPU over an ATI one if the ATI GPU was faster.

To accomplish this I had to bring in an outsider. Someone who hadn’t been subjected to the same NVIDIA marketing that Derek and I had. I wanted someone impartial.

Meet Ben:


I met Ben in middle school and we’ve been friends ever since. He’s a gamer of the truest form. He generally just wants to come over to my office and game while I work. The relationship is rarely harmful; I have access to lots of hardware (both PC and console) and games, and he likes to play them. He plays while I work and isn't very distracting (except when he's hungry).

These past few weeks I’ve been far too busy for even Ben’s quiet gaming in the office. First there were SSDs, then GDC and then this article. But when I needed someone to play a bunch of games and tell me if he noticed GPU accelerated PhysX, Ben was the right guy for the job.

I grabbed a Dell Studio XPS I’d been working on for a while. It’s a good little system, the first sub-$1000 Core i7 machine in fact ($799 gets you a Core i7-920 and 3GB of memory). It performs similarly to my Core i7 testbeds so if you’re looking to jump on the i7 bandwagon but don’t feel like building a machine, the Dell is an alternative.

I also setup its bigger brother, the Studio XPS 435. Personally I prefer this machine, it’s larger than the regular Studio XPS, albeit more expensive. The larger chassis makes working inside the case and upgrading the graphics card a bit more pleasant.


My machine of choice, I couldn't let Ben have the faster computer.

Both of these systems shipped with ATI graphics, obviously that wasn’t going to work. I decided to pick midrange cards to work with: a GeForce GTS 250 and a GeForce GTX 260.

Putting this PhysX Business to Rest PhysX in Sacred 2: There, but not tremendously valuable
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  • tamalero - Thursday, April 9, 2009 - link

    the 270 is a 285 nerf, so what?

    your point is?
  • SiliconDoc - Thursday, April 23, 2009 - link

    The other point is, when you've been whining about nvidia having a giant brute force core that costs too much to make, and how that gives ati a huge price and profit advantage ( even though ati has been losing a billion a year) , that when ati make a larger core and moer expensive breadboard and cooler setup standard for their rebrand, you point out the greater expense, in order to at least appear fair, and not be a red raging rooster rooter.
    Got it there bub ?
    Sure hope so.
    Next time I'll have to start charging you for tutoring and reading comprehension lessens.
  • SiliconDoc - Thursday, April 23, 2009 - link

    Uh, for you, the mentally handicapped, the point is since ati made a rebrand, call it a rebrand, especially when you've been screeching like a 2 year old about nvidia rebrands, otherwise you're a lying sack of red rooster crap, which you apparently are.
    Welcome to the club, dumb dumb.
    I hope that helps with your mental problem, your absolute inability to comprehend the simplest of points. I would like to give you credit and just claim you're being a smart aleck, but it appears you are serious and haven't got clue one. I do feel sorry for you. Must be tough being that stupid.
  • Griswold - Thursday, April 2, 2009 - link

    Just that one "rebadge" comes with 3 million extra transistors; deal with it.
  • SiliconDoc - Monday, April 6, 2009 - link

    " Because they’re so similar, the Radeon 4870 and 4890 can be combined together for mix-and-match CrossFire, just like the 4850 and 4870."

    Yep, that non rebadge. LOL
  • jtleon - Thursday, April 2, 2009 - link

    Visit:

    http://chhosting.org/index.php?topic=24.0">http://chhosting.org/index.php?topic=24.0

    To see AO applied to FEAR. Boris Vorontsov developed the directx mod long ago!
  • SiliconDoc - Monday, April 6, 2009 - link

    Oh sorry, forgot forced SLI profiles, and I don't want to fail to mention something like EVGA's early release NVidia game drivers for games on DAY ONE. lol
    Aww, red rover red rover send the crying red rooster right over.
    Did I mention ati lost a billion bucks two years in a row for amd ?
    No ?
    I guess Dewreck and anand forgot to mention the larger die, and more expensive components on the 790 ati boards will knock down "the profits" for ati. LOL Yeah, awww... we just won't mention cost when ati's goes up - another red rooster sin by omission.
    I ought to face it, there are so many, I can't even keep up anymore.
    They should get ready for NVidia stiffing them again, they certainly deserve it - although it is funny watching anand wince in text as he got addicted to Mirror's Edge - then declared "meh" for nvidia.
    lol - it's so PATHETIC.
  • tamalero - Thursday, April 9, 2009 - link

    what the hell are you talking about?
  • SiliconDoc - Thursday, April 23, 2009 - link

    You proved you can't read and comprehend properly on the former page, where I had to correct you in your attempt to whine at me - so forget it - since you can't read properly ok nummy ?
  • SiliconDoc - Monday, April 6, 2009 - link

    Ahh, thank you very much. lol
    NVIDIA wins again !
    rofl
    I'm sure the ati card buyers will just hate it...but of course they are so happy with their pathetic "only does framerates, formerly in 2560 for wins, now in lesser resolutions for the win"
    It just never ends - Cuda, PhySx, Ambient Occlusion, bababoom, the vReveal, the game presets INCLUDED in the driver, the ability to use your old 8 or 9 Nvidia card for PhysX or Cuda in a xfire board with another NVidia card for main gaming ...
    I know, NONE OF IT MATTERS !
    The red rooster fanbois hate all of that ! They prefer a few extra frames at way above playable framerates in certain resolutions depending on their fanboy perspective of the card release (formerly 2560 now just lower resolutions)- LOL that they cannot even notice unless they are gawking at the yellow fraps number while they get buzzed down in cold blood in the game.
    Ahhh, the sweet taste of victory at every turn.

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