The RV770 Lesson (or The GT200 Story)

It took NVIDIA a while to give us an honest response to the RV770. At first it was all about CUDA and PhsyX. RV770 didn't have it, so we shouldn't be recommending it; that was NVIDIA's stance.

Today, it's much more humble.

Ujesh is wiling to take total blame for GT200. As manager of GeForce at the time, Ujesh admitted that he priced GT200 wrong. NVIDIA looked at RV670 (Radeon HD 3870) and extrapolated from that to predict what RV770's performance would be. Obviously, RV770 caught NVIDIA off guard and GT200 was priced much too high.

Ujesh doesn't believe NVIDIA will make the same mistake with Fermi.

Jonah, unwilling to let Ujesh take all of the blame, admitted that engineering was partially at fault as well. GT200 was the last chip NVIDIA ever built at 65nm - there's no excuse for that. The chip needed to be at 55nm from the get-go, but NVIDIA had been extremely conservative about moving to new manufacturing processes too early.

It all dates back to NV30, the GeForce FX. It was a brand new architecture on a bleeding edge manufacturing process, 130nm at the time, which ultimately lead to its delay. ATI pulled ahead with the 150nm Radeon 9700 Pro and NVIDIA vowed never to make that mistake again.

With NV30, NVIDIA was too eager to move to new processes. Jonah believes that GT200 was an example of NVIDIA swinging too far in the other direction; NVIDIA was too conservative.

The biggest lesson RV770 taught NVIDIA was to be quicker to migrate to new manufacturing processes. Not NV30 quick, but definitely not as slow as GT200. Internal policies are now in place to ensure this.

Architecturally, there aren't huge lessons to be learned from RV770. It was a good chip in NVIDIA's eyes, but NVIDIA isn't adjusting their architecture in response to it. NVIDIA will continue to build beefy GPUs and AMD appears committed to building more affordable ones. Both companies are focused on building more efficiently.

Of Die Sizes and Transitions

Fermi and Cypress are both built on the same 40nm TSMC process, yet they differ by nearly 1 billion transistors. Even the first generation Larrabee will be closer in size to Cypress than Fermi, and it's made at Intel's state of the art 45nm facilities.

What you're seeing is a significant divergence between the graphics companies, one that I expect will continue to grow in the near term.

NVIDIA's architecture is designed to address its primary deficiency: the company's lack of a general purpose microprocessor. As such, Fermi's enhancements over GT200 address that issue. While Fermi will play games, and NVIDIA claims it will do so better than the Radeon HD 5870, it is designed to be a general purpose compute machine.

ATI's approach is much more cautious. While Cypress can run DirectX Compute and OpenCL applications (the former faster than any NVIDIA GPU on the market today), ATI's use of transistors was specifically targeted to run the GPU's killer app today: 3D games.

Intel's take is the most unique. Both ATI and NVIDIA have to support their existing businesses, so they can't simply introduce a revolutionary product that sacrifices performance on existing applications for some lofty, longer term goal. Intel however has no discrete GPU business today, so it can.

Larrabee is in rough shape right now. The chip is buggy, the first time we met it it wasn't healthy enough to even run a 3D game. Intel has 6 - 9 months to get it ready for launch. By then, the Radeon HD 5870 will be priced between $299 - $349, and Larrabee will most likely slot in $100 - $150 cheaper. Fermi is going to be aiming for the top of the price brackets.

The motivation behind AMD's "sweet spot" strategy wasn't just die size, it was price. AMD believed that by building large, $600+ GPUs, it didn't service the needs of the majority of its customers quickly enough. It took far too long to make a $199 GPU from a $600 one - quickly approaching a year.

Clearly Fermi is going to be huge. NVIDIA isn't disclosing die sizes, but if we estimate that a 40% higher transistor count results in a 40% larger die area then we're looking at over 467mm^2 for Fermi. That's smaller than GT200 and about the size of G80; it's still big.

I asked Jonah if that meant Fermi would take a while to move down to more mainstream pricepoints. Ujesh stepped in and said that he thought I'd be pleasantly surprised once NVIDIA is ready to announce Fermi configurations and price points. If you were NVIDIA, would you say anything else?

Jonah did step in to clarify. He believes that AMD's strategy simply boils down to targeting a different price point. He believes that the correct answer isn't to target a lower price point first, but rather build big chips efficiently. And build them so that you can scale to different sizes/configurations without having to redo a bunch of stuff. Putting on his marketing hat for a bit, Jonah said that NVIDIA is actively making investments in that direction. Perhaps Fermi will be different and it'll scale down to $199 and $299 price points with little effort? It seems doubtful, but we'll find out next year.

ECC, Unified 64-bit Addressing and New ISA Final Words
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  • SiliconDoc - Thursday, October 1, 2009 - link

    The R600 was great, you idiot.
    Of course, when hating nvidia is your real gig, I don't expect you to do anything but be parrot off someone else's text and get the idea wrong, get the repeating incorrect.
    -
    The R600 was and is great, and has held up a long time, like the G80. Of course if you actually had a clue, you'd know that, and be aware that you refuted your own attempt at a counterpoint, since the R600 was "great on paper" and also "in gaming machines".

    It's a lot of fun when so many fools self-proof it trying to do anything other than scream lunatic.

    Great job, you put down a really good ATI card, and slapped yourself and your point, doing it. It's pathetic, but I can;t claim it's not SOP, so you have plenty of company.

  • papapapapapapapababy - Wednesday, September 30, 2009 - link

    because both ms and sony are copying nintendo...

    that means, next consoles > minuscule speed bump, low price and (lame) motion control attached. All this tech is useless with no real killer ap EXCLUSIVE FOR THE PC! But hey who cares, lets play PONG at 900 fps !
  • Lonyo - Wednesday, September 30, 2009 - link

    Did you even read the article?
    The point of this tech is to move away from games, so the killer app for it won't be games, but HPC programs.
  • SiliconDoc - Thursday, October 1, 2009 - link

    I think the point is - the last GT200 was ALSO TESLA -- and so of course...
    It's the SECOND TIME the red roosters can cluck and cluck and cluck "it won't be any good" , and "it's not for gaming".
    LOL
    Wrong before, wrong again, but never able to learn from their mistakes, the barnyard animals.
  • Zingam - Thursday, October 1, 2009 - link

    Last time I bought the most expensive GPU available was Riva TNT!
    Sorry but even if they offer this for gamers I won't be able to buy it. It is high above my budget.

    I'd buy based on quality/price/features! And not based on who has the better card on paper in year 20xx.
  • SiliconDoc - Thursday, October 1, 2009 - link

    Well, for that, I am sorry in a sense, but on the other hand find it hard to believe, depending upon your location in the world.
    Better luck if you're stuck in a bad place, and good luck on keeping your internet connection in that case.
  • ClownPuncher - Thursday, October 1, 2009 - link

    Or maybe he has other priorities besides being an asshole.
  • SiliconDoc - Thursday, October 1, 2009 - link

    Being unable, and choosing not to, are two different things.

    And generally speaking ati users are unable, and therefore cannot choose to, because they sit on that thing you talk about being.

    Now that's how you knockout a clown.
  • Lord 666 - Wednesday, September 30, 2009 - link

    That actually just made my day; seeing a VP of Marketing speak their mind.
  • Cybersciver - Friday, October 2, 2009 - link

    Yeah, that was cool.
    Don't know about you guys, but my interest in GPU's is gaming @ 1920X1200. From that pov it looks like Nvidia's about to crack a coconut with a ten-ton press.
    My 280 runs just about everything flat-out (except Crysis naturally)and the 5850 beats it. So why spend more? Most everything's a consul port these days and they aren't slated for an upgrade till 2012, least last I heard.
    Boo hoo.
    Guess that's why multiple-screen gaming strating to be pushed.
    No way Jose.

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