ATI Radeon 64MB DDR

by Matthew Witheiler on July 17, 2000 9:00 AM EST

From our GeForce 2 GTS review

Any attempt to substantially push a video card to its limits using the built in Quake III Arena demos is almost impossible. The level is not only low on the texture front, it also does not contain as many rooms as other levels. Resolutions and colors where the demo plays flawlessly are often too high to play the game in full with.

In order to fully test how memory bandwidth and RAM size affects video card performance, a separate and more stressful benchmark is needed. For the purposes of this test, we turned to Anthony "Reverend" Tan's Quaver benchmarking demo. It was a well known fact that some levels of Quake III Arena push video cards harder than others. The most notorious of these levels is the Q3DM9 map, with a reported 30 plus megabytes of textures.

Quake III Arena - Pentium III 550E (cont) Quake III Arena quaver.dm3 - Athlon 750
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  • Thatguy97 - Tuesday, May 5, 2015 - link

    ahh i remember anadtechs jihad against ati

    wow im dating myself
  • Frumious1 - Monday, August 29, 2016 - link

    I don't remember it at all. The only thing I recall is a bunch of whiny ass fanboys complaining when their chosen CPU, GPU, etc. didn't get massive amounts of acclaim. The very first Radeon cards were good, but they weren't necessarily superior to the competition. You want a good Radeon release, that would be the 9700 Pro and later 9800 Pro -- those beat Nvidia hands down, and AnandTech said as much.

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