idSoftware's Quake III Arena
http://www.idsoftware.com

We felt it very appropriate to follow up the Alice performance chart with one of Quake III Arena, since it is based on the Q3A engine after all.  This time around we simply used the demo001 in-game demo file to measure performance instead of having to record our own.

The game's settings were left on default with the exception of the resolution being set to 1024 x 768, the color depths being both set to 32-bit and the geometric detail set to medium.

Unlike Alice, there is no room for a performance boost here under Windows 2000 for ATI or NVIDIA.  So NVIDIA's 10% performance increase we saw with Alice does not translate over into the game that originally debuted the engine upon which "she" was based. 

American McGee's Alice Croteam's Serious Sam
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