NVIDIA

NVIDIA on Tuesday said that future monitor scalers from MediaTek will support its G-Sync technologies. NVIDIA is partnering with MediaTek to integrate its full range of G-Sync technologies into future monitors without requiring a standalone G-Sync module, which makes advanced gaming features more accessible across a broader range of displays. Traditionally, G-Sync technology relied on a dedicated G-sync module – based on an Altera FPGA – to handle syncing display refresh rates with the GPU in order to reduce screen tearing, stutter, and input lag. As a more basic solution, in 2019 NVIDIA introduced G-Sync Compatible certification and branding, which leveraged the industry-standard VESA AdaptiveSync technology to handle variable refresh rates. In lieu of using a dedicated module, leveraging AdaptiveSync allowed for cheaper monitors, with...

Oculus Rift Launch Day News: New AMD & NVIDIA Drivers; Async Timewarp & Platform Restrictions Added To SDK

After just over three and a half years and a Facebook acquisition in between, Oculus’s first-generation Rift headset is launching today. We took a hands-on preview of the headset...

11 by Ryan Smith on 3/28/2016

NVIDIA Announces 24GB Quadro M6000

With NVIDIA currently between GPU generations, things have been relatively quiet on the professional graphics front for the company. On the high-end NVIDIA released the Quadro M6000 back in...

16 by Ryan Smith on 3/22/2016

MSI Releases Vortex: A Mac Pro-Like SLI PC for Gamers and VR, from $2199

We originally laid eyes on the final design back at CES, but now MSI has begun to sell its Vortex gaming desktops in the US. The 6.5-liter systems resembles...

31 by Anton Shilov on 3/17/2016

ASUS Unveils the VivoMini VM65N: a NUC-Like mini-PC with GT 930M

Intel’s NUC and Mini-STX form-factors are designed to build tiny PCs with decent performance with more or less standard components. However, these form-factors have traditionally not supported discrete graphics...

19 by Anton Shilov on 3/17/2016

MSI Introduces two new GTX 950 2GB GPUs with 75W TDP: the OCV2 and OCV3

A standard GTX 950 reference design comes in at a 90W TDP, which means it requires a 6-pin PCIe power connector as the standard PCIe slot is typically rated...

12 by Anton Shilov on 3/16/2016

NVIDIA Announces GameWorks SDK 3.1

Innovation is hard work. Doing work that has already been done elsewhere can be satisfying, but also annoying - no-one wants to reinvent the wheel every time. In the...

52 by Daniel Williams on 3/16/2016

ZOTAC to Offer Small Form-Factor PC with NVIDIA’s GeForce GTX 980 GPU

Various kinds of small form-factor PCs are on a roll these days. Mini-ITX systems have been offering performance of full-size desktops for several years now and even smaller systems...

17 by Anton Shilov on 3/11/2016

NVIDIA Releases 364.47 WHQL Game Ready Driver

Not even a week has passed and we have another driver update from NVIDIA. Despite the quick turnaround this is not a rushed released. Indeed, we have some heavy...

22 by Daniel Williams on 3/8/2016

ASUS Unveils 75W GeForce GTX 950 Graphics Card; Powered Entirely By PCIe Slot

ASUS has quietly introduced its new video card based on the NVIDIA GeForce GTX 950 GPU with a 75W power limit. By virtue of a lower power limit, this...

38 by Anton Shilov on 3/7/2016

NVIDIA Releases 362.00 WHQL Game Ready Driver

Right on cue NVIDIA has delivered another game ready driver for a collection of newly released titles. Bringing, alongside the typical performance and stability reasons, additional graphical improvements to...

13 by Daniel Williams on 3/2/2016

Gigabyte Announces New 17.3” Gaming Laptops with Intel Skylake Processors

GIGABYTE has introduced its new family of desktop replacement gaming notebooks with Intel’s Skylake microprocessors. The new laptops not only feature new CPUs, but also add support for technologies...

13 by Anton Shilov on 2/24/2016

Ashes of the Singularity Revisited: A Beta Look at DirectX 12 & Asynchronous Shading

We’ve been following DirectX 12 for about 2 years now, watching Microsoft’s next-generation low-level graphics API go from an internal development project to a public release. Though harder to...

153 by Daniel Williams & Ryan Smith on 2/24/2016

NVIDIA Announces Q4 FY 2016 Results: Record Quarter And Record Year

This afternoon, NVIDIA released their financial results for the fourth quarter of their 2016 fiscal year, and the company had not only a record quarter, but also a record...

14 by Brett Howse on 2/17/2016

NVIDIA Announces Tom Clancy’s The Division Game Bundle for GeForce Video Cards

NVIDIA has announced that its partners will bundle a free copy of Tom Clancy’s The Division game with select high-end GeForce GTX graphics cards starting this week and for...

5 by Anton Shilov on 2/17/2016

Quick Look: Vulkan Performance on The Talos Principle

Following yesterday’s hard launch of Vulkan 1.0 – drivers, development tools, and the rest of the works – also released alongside Vulkan was the first game with Vulkan rendering...

43 by Daniel Williams & Ryan Smith on 2/17/2016

Vulkan 1.0 Specification Released: Drivers & Games Inbound

Back in August of 2014, Khronos announced the Next Generation OpenGL Initiative. The industry consortium, responsible for overseeing a number of major cross-platform GPU standards such as OpenGL and...

40 by Ryan Smith on 2/16/2016

EVGA Begins Selling "VR Edition" GeForce GTX Video Cards for VR Gaming Rigs

EVGA this week began to sell their GeForce GTX 980 Ti VR Edition video cards, a new lineup tailored for those who plan to use a virtual reality headset...

11 by Anton Shilov on 2/11/2016

The Lenovo Ideapad Y700 Laptop Review

The PC gaming market has been pretty strong market over the last couple of years, and recent developments have pushed the boundaries again. With launches of virtual reality headsets...

52 by Brett Howse on 2/11/2016

NVIDIA releases 361.75 WHQL Game Ready Driver

With both the new release of Rise of the Tomb Raider and the upcoming Tom Clancy’s The Division beta, NVIDIA has diligently prepared a new game ready driver to...

19 by Daniel Williams on 1/28/2016

NVIDIA’s Partners Roll-Out GeForce GT 710 to Fight Integrated Graphics

Advancements made by iGPUs by AMD and Intel in the recent years essentially destroyed the market of inexpensive discrete video cards. High-performance iGPUs can outperform low-end standalone graphics adapters...

60 by Anton Shilov on 1/27/2016

Log in

Don't have an account? Sign up now